Published Clarifications
#1. September 25, 2009
Sections A.11 and A.12 of the Challenge should read:
11. Scoring Bonuses
a. Small Target Bonus: The team’s Object Score will be doubled if all five of the team’s Targets meet the size requirements for Small Targets listed in A.4.b.
b. Five Target Bonus: The team’s Object Score will be doubled if at least one Object is on each of the five Targets at the end of the team’s Presentation. (See
the “on Target” requirements in A.10.)
c. Time Factor Bonus: If the team ends their Presentation in less than 8 minutes, their Object Score is multiplied by a Time Factor Bonus. (D.2.e)
i. To help Appraisers score this element, the team will need to clearly call “Time” in the official language of the Tournament where the team is performing. Once any team member calls “Time,” the Presentation time is complete, so the team should complete their Delivery attempts, Story, and Side Trips before they call time!
ii. The number of seconds early that the team ends their Presentation, up to a maximum of 240 seconds (4 minutes), is divided by 240. The result of this division is rounded to the nearest hundredth (two decimal places) and added to 1 to find the Time Factor Bonus.
(a.) If a team uses the full 8 minutes the Time Factor Bonus is 1 because (0/240) + 1 = 1.
(b.) If a team ends their Presentation in four or less minutes (that is, 240 or more seconds early) the Time Factor Bonus is 2 because (240/240) + 1 = 2.
(c.) Teams that end their Presentation 1 to 239 seconds early receive a Time Factor Bonus somewhere between 1 and 2. For example, if they end their Presentation 178 seconds early, the Time Factor Bonus is 1.74 because (178/240) + 1 = 1.74. The earlier they end, the higher the bonus.
d. A team can earn all three bonuses described above. If a team qualifies for all three bonuses, the team could earn as much as eight times the original Object Score.
12. Team Identification Sign: Your team should provide a free-standing Identification Sign (ID Sign) displaying your team’s Team Name, School/ Organization Name, Team Number, and Level. It needs to be approximately 2ft x 3ft (.61m x .91m) and cannot be used as a scoring element. (See “Team Identification Sign” in the Rules of the Road.)
#2. September 25, 2009
The first sentence in A.5.a should read: The team will randomly select four Tournament-provided Intersection Cards in the Launch Area immediately prior to the Presentation.
#3. October 14, 2009
As stated in the Rules of the Road, page 29, MSDS Sheet, 8.b, the use of any potentially harmful or destructive material is not allowed at any Tournament. Spraying a commercial spray paint or any aerosol-propelled paint is not allowed in any Tournament building or Challenge Site because of harmful fumes and the potential 'drifting' of the paint in the air. As stated in the Rules of the Road, page 27, Safety #5, teams must be sure to check with their Regional and/or Affiliate Director to see whether there are Site-Specific Restrictions for any materials they plan to use at the Tournament venue.
#4. December 17, 2009
Section A.9.e of the Challenge should read: During a delivery, after the Object crosses the Start Zone side of the Barrier, it cannot return to the Start Zone.
#5. January 19, 2010
Power cords or extension cords used only to power the Delivery Equipment are not considered to be part of the Delivery Equipment.
#6. February 1, 2010
A.9.f should read: When an Object comes to rest anywhere outside the Delivery Equipment and the Start Zone, the Object Delivery is finished for that Object. Objects intentionally moved after their Object Delivery attempt is finished will score zero.
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